multivew experiment 2
This animation was rendered with 3 cameras simultaneous in blender. This time I used the new mutliview feature of blender 2.76 which has been build to support the rendering of 3D files, but is not limited to stereoscopic setups. It´s also possible to treat each camera different in the compositing editor
you can download the blend file here
See also:
generative sine displacement texture in blender
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes
animated mesh of an icosphere
blender denoiser experiment: subsurface shader
microdisplacement denoise test
AN experiment - Boxes