blender viewport dof test

Nikolaus Gradwohl2015-03-23T08:10:55+00:00

This short animation was rendered using the blender 2.74 OpenGL preview render, to test the new depth of field settings.

To use it select the camera view (Numpad+0), then activate the properties panel using "n" and check the "Depth of Field" Checkbox in the "Shading" Section. Now Select the camera and change the Focus-Distance and F-Stop settings in the Camera-Settings tab of the properties window.

you can download the blend file here you will need a testbuild of blender 2.74 to run this file.

blender viewport dof

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See also:

eevee fluid simulation particles
eevee grow animation
grease pencil experiment 6 - grid
grease pencil experiment 4 - filled shapes
grease pencil experiment 4 - depth of field

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