generative sine displacement texture in blender

Nikolaus Gradwohl2019-07-08T04:18:42+00:00

the texture in this animation was created in the shader editor by calculating the color value based on uv coordinates using math nodes

you can download the blend file here

generative texture

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See also:

eevee fluid simulation particles
eevee grow animation
grease pencil experiment 6 - grid
grease pencil experiment 4 - filled shapes
grease pencil experiment 4 - depth of field



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