Ray-Length Prism

Nikolaus Gradwohl2012-10-04T04:25:26+00:00

I used the new ray-length input in cycles from blender 2.64rc2 to generate a glass material that changes the color depending on the ray-length. This can be used to simulate a prism that fractures white light.

you can download the blend file here or a hi-res version of the image here

prism