Blender Depth of Field Animation
Today I made a video that animates the depth of field. The particles are generated using an array modifier and a displace modifier.
The dof effekt was rendered by animating the distance value of the camera between 2 and 40 and by adding a defocus-node in the node editor. fStop was set to 8 all other values are the default
you can download the blend file here
See also:
AN experiment - delayed instanciation
Where Opposites Meet
Animation Node experiment - circular sound visualizer
Animation Node experiment - boxed surface
Animation Node experiment - polar coordinates
Where Opposites Meet
Animation Node experiment - circular sound visualizer
Animation Node experiment - boxed surface
Animation Node experiment - polar coordinates
Hey, nice video!!!But I got a doubt What if I want to arrnage my objects in a circular way??? For example, pieces that represent each number of a clock. Also, may I control the exact position of each element?Thanks, and sorry about any english mistake.