fluffy spiral
For this animation I created a spiral curve and turned into a mesh. Then I used a build modifier and a skin modifier to create the base mesh for the hair particles to grow on. Unfortunately the hair particles shift when the underlying mesh grows - hence the "slash hammer" effect
you can download the blend file here
See also:
Exploding Torus
exploding icosphere
blender 2.80 experiment 6 - fresnell
blender 2.80 experiment 3 - displacement
blender 2.80 experiment 2 - array modifier
exploding icosphere
blender 2.80 experiment 6 - fresnell
blender 2.80 experiment 3 - displacement
blender 2.80 experiment 2 - array modifier