drawing monsters

Nikolaus Gradwohl2012-04-03T04:54:35+00:00

this is how my desk looked tonight

drawing monsters

walking robot

Nikolaus Gradwohl2012-04-02T06:27:11+00:00

I made a short walk-cycle animation with a simple robot. This is another short test-render for my next short film project

you can download the blend file here

walking robot

blender audio visualizer

Nikolaus Gradwohl2012-04-01T16:16:46+00:00

I made another blender animation by using the smoothing modifier to very extreme values. This time I animated them using "bake sound to F-Curve"

The sound-track was generated using hydrogen and a korg monotron

you can download the blend file here

sound

old stairs

Nikolaus Gradwohl2012-03-31T14:19:59+00:00

The tower and the stairs are generated using array modifiers and cubes. I used the ivy-curve add-on to generate the ivy-vines.

I really like the stair and the lights, the stone material holds room for improvement.

download the blend file here or a hi-res version of the image here

stairs

shiny arcs

Nikolaus Gradwohl2012-03-27T05:31:25+00:00

This is another testrender I made using cycles

you can download the blend file here

shiny arcs

blender particle experiments - letters

Nikolaus Gradwohl2012-03-26T05:59:22+00:00

for this part of my blender particle experiments I use a particle group containing the letters from A to Z

you can download the blend file here

letters

blender particle experiments - cells

Nikolaus Gradwohl2012-03-25T09:08:38+00:00

For this image I used a very simple 1-frame particle system to generate the cell-wall.

you can download the blender file here or you can download a hi-res version of the image here

cells

blender particle experiments - 1.000.000 cubes

Nikolaus Gradwohl2012-03-24T08:17:45+00:00

for this blender particle experiment I made a particle system containing 1000000 cubes

I didn't upload the blend file this time, because its very huge but easy to reporduce.

I added two cubes and a plane. The plane is a collision object One cube contains the particle system, the other one is used as a particle object.

In the emmision block set "Emit from " to Volume use Grid.

Set the resolution to 100 - et voila - 1000000 particles

I've also set the particle size to 0.01

1.000.000 cubes

transformation

Nikolaus Gradwohl2012-03-23T06:12:40+00:00

This is a test-render aehm I meant teaser for my next short-film project

you can download the blend file here

transformation

walk the dinosaur

Nikolaus Gradwohl2012-03-21T06:04:01+00:00

This is a drawing from my sketchbook

I also uploaded a hires-version here

walk the dinosaur