blender curve experiments
for this part of my blender curve experiments I made a pot of gold and a rainbow
you can download the blend file here
blender curve experiments - connected cubes
For this part of my blender curve experiments I made 2 cubes that are connected by a bezier curve
I added a empty as a hook to the first and last vertex of the curve and then parented a cube to each of these. Now I can move or rotate the cubes and the curve follows.
This could come handy for a lot of things ranging from steampunk machines to 3D busines graphics
you can download the blend file here
blender curve experiments - flower and bee
For this part of my blender curve experiments I modeled a flower and a vase using bezier curves.
I also added a little bee that follows a bezier-track
you can download the blend file here
cycles crystal material
A cycles crystal material test render
To achive the color dispersion effect 3 Glass Shaders with slightly different IOR values are used. Each of them has a different color. To make the material a little more bright I added a 4th Glass Shader using white as base color.
you can download the blend file here
The material is based on the diamond-Shader by ~theRealRichard
blender curve experiments - fabric
for this part of my blender curve experiments I have woven some fabric using a bunch of curves and the array modifier
you can download the blend file here
blender curve experiments - spaceship
For this part of my blender curve experiments I made a spaceship out of a bezier curve and a bevel object
I then turned the object into a mesh using Alt-C "curve to mesh" and added 2 materials one for the body and one for the window.
I also added a vertex-group to the jet engine to make the particles only come out from the back of the ship and not the whole hull.
you can download the blend file here
a portrait
I got a new bamboo-tablet recently and this is the first image I made using it.
blender curve experiments - toy train
For this part of my blender curve experiments I made a toy-train that runs through my particle wood
The track was inspired my by fireplace-train
you can download the blend file here
blender curve experiments - a knot
in this part of my blender curve experiments I tied a curve into a knot
for the first part of the animation I used a build modifier and the tightening of the knot was animated using a shape key
you can download the blend file here