molecular experiment 5 - meta particles

Nikolaus Gradwohl2013-05-21T07:01:51+00:00

For this molecular experiment I used metaballs for my particles you can download the blend file here You need to install the molecular addon from pyroevil to run the example.

molecular meta particles

molecular experiment 4 - fill

Nikolaus Gradwohl2013-05-18T10:45:35+00:00

For this blender molecular experiment I activated only the self collition for the particles and made them fill a shape

you can download the blend file here You need to install the molecular addon from pyroevil to run the example.

fill

molecular experiment 3 - freestyle

Nikolaus Gradwohl2013-05-17T06:20:20+00:00

For this molecular experiment I used a no gravity particle system and an emitter that moves along a spiral curve. I rendered it using blender internal and freestyle.

I think it would make a great intro for a kids show on TV

you can download the blend file here

molecular experiment 3

molecular experiment 2

Nikolaus Gradwohl2013-05-15T06:10:58+00:00

This is my second experiment using the blender molecular addon by pyroevil The material was created using a Fresnel input node.

you can download the blend file here. You need to install the molecular addon to run the example.

molecular experiment 2

molecular experiment 1

Nikolaus Gradwohl2013-05-14T05:55:22+00:00

For this animation I used the awesome blender molecular addon by pyroevil. The material was created using the new cycles subsurface scattering node.

you can download the blend file here. You need to install the molecular addon to run the example.

molecular experiment 1

blender freestyle experiment 7 - tracking

Nikolaus Gradwohl2013-05-10T06:05:36+00:00

For this blender freestyle experiment I tracked a video scene and rendered the freestyle lines on a real physical object.

you can download the blend file here

freestyle on real footage

blender freestyle experiment 6

Nikolaus Gradwohl2013-05-07T05:43:04+00:00

For this part of my blender freestyle experiments I wanted to simulate crosshatching in the compositor.

you can download the blend file here

freestyle experiment 6

blender freestyle experiment 5

Nikolaus Gradwohl2013-05-05T08:07:37+00:00

For this blender freestyle experiment I created a shadeless material that support specular reflection. I used a comic shader for the specular and used a texture to create the shadeless material in BI

you can download the blend file here

freestyle experiment 5

blender freestyle experiment 4

Nikolaus Gradwohl2013-05-04T08:03:27+00:00

For this blender freestyle experiment I rendered the lineart on a separate renderlayer. In compositing I blurred the image and then added the renderlayer containing the lineart to make the colors leak under the lines

you can download the blend file here

Freestyle experiment 4

blender freestyle experiment 3

Nikolaus Gradwohl2013-05-02T06:09:41+00:00

For this blender freestyle experiment I used the bulled physics engine. The rendering is done with blender internal and I added multiple lines with different offsets and opacities.

you can download the blend file here

freestyle experiment 3