molecular experiment 1
For this animation I used the awesome blender molecular addon by pyroevil. The material was created using the new cycles subsurface scattering node.
you can download the blend file here. You need to install the molecular addon to run the example.
blender freestyle experiment 7 - tracking
For this blender freestyle experiment I tracked a video scene and rendered the freestyle lines on a real physical object.
you can download the blend file here
blender freestyle experiment 6
For this part of my blender freestyle experiments I wanted to simulate crosshatching in the compositor.
you can download the blend file here
blender freestyle experiment 5
For this blender freestyle experiment I created a shadeless material that support specular reflection. I used a comic shader for the specular and used a texture to create the shadeless material in BI
you can download the blend file here
blender freestyle experiment 4
For this blender freestyle experiment I rendered the lineart on a separate renderlayer. In compositing I blurred the image and then added the renderlayer containing the lineart to make the colors leak under the lines
you can download the blend file here
blender freestyle experiment 3
For this blender freestyle experiment I used the bulled physics engine. The rendering is done with blender internal and I added multiple lines with different offsets and opacities.
you can download the blend file here
Playing with my LOTR lego and my new camera
I've been playing with my Lord Of The Rings Lego and my new Nikon D3200 and my new Nikkor 50mm prime lens :-)