array of boxes

Nikolaus Gradwohl2012-10-15T04:19:19+00:00

For this animation I used an animated array modifier.

you can download the blend file here

array of boxes

light faces cycles material

Nikolaus Gradwohl2012-10-14T07:02:58+00:00

For this animation I made a cycles material that lights random faces based on an input vector which can be animated

you can download the blend file here

light panels

blender particle experiments - emission

Nikolaus Gradwohl2012-10-13T06:16:22+00:00

For this part of my blender particle experiments I used an emission material on the particles and a brick texture on the floor

you can download the blend file here

emission particle

blender particle experiments - waves

Nikolaus Gradwohl2012-10-12T05:53:05+00:00

For this part of my blender particle experiments I used a dynamic paint canvas to generate the waves. The particles "cool down" a bit while jumping around using the age input of the particle-info node

you can download the blend file here

dynpaint waves

blender particle experiments - size

Nikolaus Gradwohl2012-10-11T04:49:04+00:00

For this part of my blender particle experiments I used the size parameter of the particle info node to influence the material of the particles

you can download the blend file here

particle size

blender particle experiments - age

Nikolaus Gradwohl2012-10-10T04:53:21+00:00

for this part of my blender particle experiments I used the particle age to influence the material and the color of the particles

you can download the blend file here

particle age

blender particle experiments - meta fluid

Nikolaus Gradwohl2012-10-08T04:54:55+00:00

for this part of my blender particle experiments I used a meta-sphere as object for a fluid particle system.

I had some trouble rendering the sketch with cycles, because I got random blobs of metaballs every 5th to 10nth frame, which I had to clean up manually.

Maybe its because the sketch was rendered using a RC for 2.64 - I will retry this with the final release.

you can download the blend file here

meta fluid

blender particle experiments - many walkers

Nikolaus Gradwohl2012-10-05T05:13:07+00:00

for this part of my blender particle experiments I used a walking stickfigure as a particle instance object. The stickfigure was generated using the new skin-modifier from blender 2.64

you can download the blend file here

many walkers

Ray-Length Prism

Nikolaus Gradwohl2012-10-04T04:25:26+00:00

I used the new ray-length input in cycles from blender 2.64rc2 to generate a glass material that changes the color depending on the ray-length. This can be used to simulate a prism that fractures white light.

you can download the blend file here or a hi-res version of the image here

prism

blender particle experiments - glow field

Nikolaus Gradwohl2012-10-03T05:22:35+00:00

For this part of my blender particle experiments I used lots of very small light emitting particles and a force field

you can download the blend file here

field of glowing particles