Animation Node experiment - particle cluster II
For this animation I played again with the particle cluster template from the animation node addon To blur the lines I rendered them on a different render-layer and combined them in the compositor
you can download the blend file here
Animation Node experiment - gears
for this animation I used the time- and delay-node of the animation-node-addon to build a gear system
you can download the blend file here
Animation Node experiment - delayed animation
For this animation I took a group of objects and made them jump to their position one after another
you can download the blend file here
Animation Node experiment - Music nodes
for this animation I used the "simple sound controller"-template from the animation nodes addon to control some objects by music. I rendered the 3 animations separately and cut them to the beat using the VSE
The track is recorded and mixed using bitwig-studio
you can download part1 ,part2 and part3 here
Animation Node experiment - direction change
I added a random and a switch statement to a loop to create "context-free-art"-like structures using the animation-animation-nodes addon in blender. I also animated the size of the spheres using a sine-function
you can download the blend file here
Animation Node experiment - proximity
For this animation-node-addon-experiment I used the distance node to calculate the difference between a vertex and an emty and made it influence the size of a sphere in that vertex
you can download the blend file here
bitwig studio cowbell jam
I recently updated my bitwig studio to 1.3 and found out that the new cowbell instrument is far more versatile than expected. Bass and melody are both created with the new virtual instrument
animation node experiment - curve clone
in this experiment I placed instances of a sphere along a bezier-curve
you can download the blend file here
Animation Node experiment - fcurve offset
I made another experiment with the animation node addon. For this animation I copied a cube along a spiral path and delayed the animation for each cube to make them appear one after the other
you can download the blend file here