eating the cube
For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil)
you can download the blend file here
wax blocks
I animated a remesh- and a displacement modifier and used a translucent material for this video
you can download the blend file here
rigid body drop
For this animation I used a bunch of different sized meshes and dropped them on a plane using the rigid body physics simulation
you can download the blend file here
curve structure
I used the fibermesh addon to fit a curve inside a structure made of cubes
you can find the fiber-mesh addon described in the blenderartists forum
you can download the blend file here
dark cubes
for this animation I used a displacement and a remesh modifier on a cube
you can download the blend file here
New Song - I count to Five
I played with a 5/4 meassure in bitwig using the u-he Ace and the TAL noisemaker
grid dof
for this animation I used spherical particles aligned on a subdivided plane that is animated by a displacement modifier
you can download the blend file here
softbody parameter grid
For this softbody experiment I varied the "pull" and the "Bending Stiffness" parameter of some spheres and ordered them in a grid to see how they affect the behaviour of the softbody simulation. On the x-axis the pull parameter is changed on the y-axis the bending stiffness parameter is changed
you can download the blend file here
sofbody turbulence
for this experiment I used a sphere and a turbulence force-filed. I turned of the gravity influence on the softbody so only the turbulence field influences the shape
you can download the blend file here