animation node boxes
For this animation i animated the instance count parameter of an object-instance node in the animation node addon for blender
you can download the blend file here
animation node rotation
For this animation I played with the rotation-wiggle node of the AN-addon in blender. To fade the wiggling rotation in and out I used an animation rotation node and a delay
you can download the blend file here
animation node bubbles
For this animation I used the AN-Addon vector wiggle node to animate a bunch of bubbles. The material is a combination of a transparent- and an emission-shader controlled by a fresnel-input node
you can download the blend file here
animation nodes fold
for this animation node experiment moved the vertices of a sphere using the wiggle node but made sure the node stayed on a spherical surface - which leads to a folding/crumbling effect
you can download the blend file here
animation node vertex displace
For this animation I used the animation node addon to displace each vertex of a icosphere using a vector wiggle node. The icosphere was rendered with freestyle enabled.
you can download the blend file here
animation node location
I used the wiggle vector node of the animation nodes addon in blender to offset the location of objects and scaled them to make sure they are placed on a sphere
you can download the blend file here
animation nodes noise
I created this structure using the animation nodes addon by creating copies of a sphere and changing their locations using the vector wiggle node
you can download the blend file here
squishy
I used the cubesurfer and the molecular addon by pyroevil on a fluid particle system to turn it into something pink and slimy. To create the punk material i used subsurface scattering for the slime material.
you can download the blend file here
fluffy torus
For this animation I added a hair particle system to a torus and made the hair move by a turbulence forcefied which is rotating along the x and z axis.
you can download the blend file here
cube child hair experiment
For this animation I used a hair particle system with some child particles emitted form a cube in blender. The hair gets influenced by different forcefields over time. The child particles on the left side of the cube didn't work as expected. I will make some more experiments and try to fix this.
you can download the blend file here