particle particles

Nikolaus Gradwohl2015-05-27T06:41:58+00:00

for this animation I used a particle instance modifier on an icosphere that is working as an emmitter for another particle system.

you can download the blend file here

particle particles

dead particle structure

Nikolaus Gradwohl2015-05-22T06:32:27+00:00

I made another animation using a 3D structure built by dead particles in blender. This time the emitter is a icosaeder (aka isosphere) instead of a hexagon

you can download the blend file here

dead particle structrue

helix structure

Nikolaus Gradwohl2015-05-21T06:30:53+00:00

I used dead particles to build a helical structure

you can download the blend file here

helix structure

particle tiles

Nikolaus Gradwohl2015-05-20T06:41:45+00:00

I made a particle system using larger tiles that move along a curve

you can download the blend file here

particle tiles

keyed surface

Nikolaus Gradwohl2015-05-18T06:38:19+00:00

For this animation I used pyroevils cubesurfer addon to create a surface from a keyed particle system. unfortunately the python api doesn´t update particle positions of a keyed particle system so there are a view workarounds necessary to get it work (see pyroevils post in the blenderartists forum for details)

you can download the blend file here

keyed particle surface

deflect particles

Nikolaus Gradwohl2015-05-11T06:28:12+00:00

for this animation I used a similar setup as in my blog post last week, but instead of creating an iso-surface from the fluid particles I used the molecular addon and made sure they don't overlap.

you can download the blend file here

deflect particles

ping goo

Nikolaus Gradwohl2015-05-07T06:29:56+00:00

for this animation I used an iso-surface on a fluid particle system. To make the particles fall back on the sphere I disabled gravity and added a negative force-field in the center of the sphere.

For the material I didn´t use a SSS-Shader but added a translucent and a diffuse shader (looks very similar in this case but renders a hell lot faster)

you can download the blend file here

pink goo

volume particle grid

Nikolaus Gradwohl2015-04-27T06:30:03+00:00

The particles in this animation start on a volume grid of a complicated mesh with a bunch of modifiers

you can download the blend file here

volume particle grid

textured particles

Nikolaus Gradwohl2015-04-23T06:53:39+00:00

for this animation I experimented with a static particle system and animated only various different displacement textures on the particles

you can download the blend file here

textured particles

bTrace experiment - connected

Nikolaus Gradwohl2015-04-13T06:29:47+00:00

For this animation I used the bTrace addon to create a curve connecting all particles from a particle set and second set of curves connecting the particles to the emitter

you can download the blend file here

connected