Blender has a very nice particle system which I used a lot recently. But I only scratched the surface of the possibillities the blender particle system offers. So I desided to make a series of short videos to explore the blender particle features.
In my first short video I changed the particle type to 'fluid'. This is not to be confused with the fluid simulation but generates particles that behave like a hight viscouse liquid. I used simple spheres to render the particles here
you can download the blend file here
And here is one more hairy ball rendered with blender. I tried to make it a bit anemone like by removing the gravity and adding a litte self turbulence to the particles, I also modified the strand rendering and added a blend texture to make the hair grow smaller towards the top and make it look more like an anemone
You can download the blenderfile here