blender particle experiments - dissolving tree
for this part of my blender experiments I made a dissolving tree using a particle system, a turbulence force-field and an explode modifier the tree was generated using the sapling-add-on
you can download the blend file here (it's 61mb this time - so it might take a while to download)
new blender particle experiment gallery
I have done a bunch of blender particle experiments in the last year and have set up a gallery page for them.
It's linked in the Gallery section of my blog
blender particle experiments - keyed particles
For this part of my blender particle experiments I used a keyed particle system using a object-group to render the particles
you can download the blend file here
blender particle experiments - wobble
in this part of my blender particle experiment I made an object that wobbles on particle impact. I used dynamic paint in wave mode to generate the wobbles.
At first I planned to use a soft-body simulation, but using the dynamic paint waves turned out to be a lot easier and more stable
you can download the blend file here
wallpaper for my mobilephone
I recently got a new phone and needed a wallpaper for it. So I fired up blender and made one. Its based on the wallpaper I made for my computers a while ago, but this time I also added a tree using the sapling addon
you can dowload the blend file here
or you can download a hires version of the wallpaper here
blender particle experiments - dynamic paint pseudo-reactor particles
For this part of my blender particle experiments I used dynamic paint to generate an effect similar to the reactor particles from blender 2.49
I used 2 particle systems, the first one is setup as a brush for dynamic-paint, and influences a vertex-group on a plane.
The second one is a hair-particle system that uses the vertex-group for length and density of the created particles.
so I can create a bunch of smaller particles where the big ones hit the plane.
you can download the blend file here
Blender particle experiments - glowing particles
For this part of my blender particle experiments I made light-streaks out of particles
you can download the blend file here
Blender particle experiments - particle-info node
For this part of my blender particle experiments I used the new ParticleInfo-Node in the Cycles material editor to generate a material that changes over the lifetime of a particle
in the current testbuild the particle-node still has some issues like crashing when the emitter is hidden or setting the particle lifetime to zero on the frame before the particle gets removed, but I really like it
this won't be the last animation I made using it - for sure :-)
you can download the blend file here
Blender particle experiments - black fluid
For this blender particle experiments I made another set of fluid particles that cover a sphere. This time I also animated the particles using ShapeKeys
you can download the blend file here
blender particle experiments - spherical bounce
For this part of my blender particle experiments I made some particles bounce of a spherical object. The effect was generated using a spherical object that acts as a forcefield and a obstacle to the particles. The particle system needs to have the gravity turned of.
you can download the blend file here