oculus experiment 2 - cubes

Nikolaus Gradwohl2014-12-27T15:20:16+00:00

This is a second processing sketch I made for the oculus rift using processing and the SimpleOculusRift library. You are In the middle of a big cubical world where lots of little cubes bounce off the walls. I also implemented a invisible sphere around the viewer where the boxes bounce off, because it feels really really odd if an object is flying through you.

oculus rift cubes demo

read more ...

oculus experiment - processing sphere

Nikolaus Gradwohl2014-12-23T06:19:31+00:00

I got the oculus rift DK1 to play with for a view days (thanks fake!!!!) so I started experimenting a little bit - here is my first processing sketch - a reminiscence on the 3D graphics I started with on my atari ST.

To run it you need the SimpleOculusRift library for processing by xohm.

oculus rift sphere

read more ...

random walk

Nikolaus Gradwohl2014-12-17T06:52:09+00:00

I wrote a new processing sketch featuring a lonely bug doing a random walk and tracing its - aehm - trace

the screenshot was taken after about 1 minute random walking klick on the sketch to let a bug walk for you

random walk

stoneboids

Nikolaus Gradwohl2014-12-16T06:09:41+00:00

I played with the particle info node and used the velocity direction and magnitude to create the color of the boid particles for this animation

you can download the blend file here

stone boids

blocky ocean

Nikolaus Gradwohl2014-12-15T05:45:22+00:00

For this animation I used an ocean modifier and a remesh modifier to create the floating blocks

you can download the blend file here

blocky ocean

Volca Jam 2014-12-12

Nikolaus Gradwohl2014-12-12T20:59:38+00:00

I recorded a new jam session using my volcas, my kaospad mini, bitwig-studio and my launchpad.

The bass sequence was created using the stepsequencer in bitwig and is played on the volca keys. (dont let your self fool by the name, the keys can make really awesome basslines)

The arpegios are created using the volca bass and the kaospad mini. I used the bitwig arpeggio note effect and enter the notes using the launchpad.

volca jam 2014-12-12

read more ...

contained

Nikolaus Gradwohl2014-12-12T05:39:00+00:00

for this animation I used a particle system and an ico spehere with a wireframe material as a collision object

you can download the blend file here

contained

Passive Mixer for mv Volcas

Nikolaus Gradwohl2014-12-05T06:26:54+00:00

I have added a new gadget to my studio - eeeehm - desk, a passive mini mixer with 3 inputs for my volca synths. I´ve soldered together 4 mini 3.5 cm stereo jacks, 3 stereo potentiometers and 6 10kOhm resistors. Unfortunately I only had potentiometers laying around that need to be soldered to a circuit board to gain stability and they where really wobbly with my rats-nest cabling. So I used some sugru to keep them in place.

I also noticed that components that are upside down have their left and right side inverted :-/ so my knobs turn in the wrong direction now ... (just as a warning to others)

passive mini mixer

read more ...

glitches

Nikolaus Gradwohl2014-12-04T05:57:10+00:00

For this animation I used a displacement- and a remesh-modifier. The treshold and the oct tree values are animated slowly

you can download the blend file here

glitches

Volca Bass vs Yamaha B55

Nikolaus Gradwohl2014-11-25T06:46:42+00:00

Volca Bass vs Yamaha B55 - Analog gear from now meets analog gear from the late 70's

The session was recorded and mixed using Bitwig-studio.

volca bass vs b55