little pictureframe is watching you again
3 years ago I created a processing script that creates eyes in various positions, that are running on a cheapo digital piture frame - (see here little picture frame is watching you)
I created a new processing script that generates a set of eyes with eyebrows
Dreamicode – Coding Weekend für 10- bis 14-Jährige
Franz Knipp - a good friend of mine - is teaching kids how to code AND he has chosen one of my tracks for his promo video :-)
also check out his website http://dreamicode.com/
SFZ to Multisample converter
I have a lot of sfz samples on my harddisk but unfortunately the only sample format the internal sampler from bitwig studio can use is the built in multisample format. I played a bit with the fileformat and found that it´s a zip-container with all the wav-files and a xml file that describes how to map the samples to keyboard regions. Thats very similar to the structure of a sfz sample so I wrote a simple converter script in java that can be used to convert sfz to multisamples.
The program is far from perfect and I consider it more as a prototype than a final program - so be warned. I also haven´t implemented more advanced features like velocity zones or groups yet.
You can download the sourcecode from my github repository at
https://github.com/ngradwohl/bitwig_scripts/tree/master/sfz2multisample
or a compiled version here: Sfz2Multisample-1.0-SNAPSHOT.jar
to use it open a terminal and start the program with the filename of the sfz file as a parameter
java -jar Sfz2Multisample-1.0-SNAPSHOT.jar sfzfilename.sfz
the program then creates a multisample with the same name.
UPDATE:
I made a new version of the sfz2multisample tool! see the new SFZ2Multisample Project Page for more info
The Long Dawn - part II
Part II of my song "the long dawn" recorded using bitwig-studio, a lauchpad and my mininova
metabubbles in red
I made a new version of my metabubbles animation this time in red/orange/yellow - becaus helloween
growing along an animated curve
For this animation I used an array modifier and made it follow a curve. To make things more interesting I added some shapekeys to the curve and added a noise modifier to the animation
you can download the blend file here
crowded
I've been drawing again
metabubbles
For this animation I used a particle system that uses a metaball as particle object. The metaball system has a material with an SSS shader. The only light source is placed above the particle emitter
you can download the blend file here
Moods
I created a new playlist on soundcloud today, featuring some of my songs.
black particles
I made a new simple animation using the blender particle system. I animated the particle emitter along a bezier curve, added a no physics particle set and also clicked the show dead particles to prevent them from dissapearing. For the light setup I used a sky node for the "world" and a plane with an emission material on the upper right.
you can download the blend file here