Exploding Sphere Animation

Nikolaus Gradwohl2011-06-08T05:52:03+00:00

This animation is my Day8 project for 30daysofcreativity

This is a animation I made with processing and the hemesh-library. I generated the frames with the processing sketch and exported them using the saveFrame function. The sounds are created using PureData. The explosion is based on a patch from the book designing sound by Andy Farnell - a really really great book, everybody who is needs sound effects for videogames or films should read this book.

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3D-Printed Unicorn (with Rainbow)

Nikolaus Gradwohl2011-06-06T08:36:28+00:00

I designed a unicorn for my 3D-Printer using blender. This is my Day6 project for 30daysOfCreativity

unicorn

you can download the blender file or the stl file

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Day4: processing 3D illumination experiment

Nikolaus Gradwohl2011-06-02T09:03:29+00:00

a experiment using 8 directional lights to illuminate a - hmmm - thing made from black spheres

click here to see it in action or download the code

illumination experiment

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discrete surface function for toxiclib

Nikolaus Gradwohl2011-05-31T06:07:17+00:00

This is another surface-function for the toxiclibs meshbuilder. This time it's not a smooth integrateable function but it has some discrete jumps.

click here to see it in action or download the source

spiral function

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Spikes and Bumps with Toxiclibs

Nikolaus Gradwohl2011-05-30T04:52:28+00:00

My next toxiclibs surfacebuilder experiment generates spikes and bumps on a spherical surface

click here to see it in action or download the code

spikes and bumps

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blender shape key test animation

Nikolaus Gradwohl2011-05-19T08:19:00+00:00

This is a short animation I made with blender 2.5 to test shape key animation

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Vulcano 3D model

Nikolaus Gradwohl2011-05-18T05:37:18+00:00

I wanted to play a bit with the new Blender 2.5 and made a model of a vulcano. I haven't found the time yet to print it on my makerbot - so I consider it as work in progress.

you can download the blender file here or the stl version here

vulcano

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3D-Printed Wizzard

Nikolaus Gradwohl2011-05-16T04:49:00+00:00

wizzard

While browsing through thingiverse I noticed a huge number of draggons but a serious lack of wizzards. So I started the new blender 2.5 and moddled one.

The blender 2.5 GUI is a really huge improvement over the 2.4-Versions - absolutely thumbs up for this :-)

you can download the blend file or you can download the stl file if you want to print it yourself.

Then I tried to print something using the support material option of skeinforge for the first time. The support-material can be activated in the "Raft" Section of the skeinforge settings. Make sure you set "Support Inset over Perimeter Extrusion With (ratio)" to some negative value - I used -3 - or else your support material will stick to your model.

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exploding sphere in processing

Nikolaus Gradwohl2011-05-03T05:24:33+00:00

This processing-sketch features a sphere that dissolves into a 3D-particle system and explodes when you click on it.

click here to try it yourself or download the sourcecode

plopp

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Printed Hexagonal Labyrinth

Nikolaus Gradwohl2011-04-29T06:11:14+00:00

I updated my hexagonal labyrinth sketch to generate a 3D labyrinth and exported it as stl file. Then I printed it on my 3D printer. It took a while to convert the stl file to gcode but finally something printable was generated.

So if you need a labyrinth for your next puzzle or your science experiment with ants or ... download the sketch here, generate a labyrinth, take the stl-file and print it on your makerbot or use it in your mashups.

you can also use the pre-generated stl file I used to print

labyrinth

labyrinth 3D

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