spikes from hair particles

Nikolaus Gradwohl2013-11-27T06:34:35+00:00

In this animation I tried more extreme settings in the cycles hair rendering to create some growing spikes.

you can download the blend file here

spikes

blender subsurface test

Nikolaus Gradwohl2013-11-26T06:19:05+00:00

For this animation I used the new cycles subsurface node from blender 2.69 and I played a bit with the film look simulations.

you can download the blend file here

subsurface test

Excuse me, where is the post-office

Nikolaus Gradwohl2013-11-24T21:00:04+00:00

I have just drawn a map for my kids to practice asking for directions for an english exam. practice map

cloudy blender

Nikolaus Gradwohl2013-11-23T10:25:49+00:00

This animation originated in an accident. I was playing with the ocean simulation and the new sky node from cycles in 2.69, when I accidentally placed the camera below the mesh. So here you have some blender clouds made by a ocean simulator turned upside down.

you can download the blend file here

cloudy

Monobass

Nikolaus Gradwohl2013-11-21T05:17:45+00:00

I recorded a new song using my mininova and my midified korg monotron. I used Ardour 3 to record the track. Some parts have been recorded using my pushified launchpad mini with the help of pure data

launchpad mini to play push like scales using puredata

Nikolaus Gradwohl2013-11-18T07:22:35+00:00

I wrote a pure-data patch that allows me to use my launchpad mini to play my synthesizers. The scales use a similar layout to ableton push (hence the name pushy). To translate between the default midi mapping and the push layout I first used a div and a mod operation to find out what row and column a pressed button was in. Then I calculate the offset for each row to implement the quater shift everytime you go up one row. Then I use a puredata table that holds the scale to be played (currently major and minor) to create the midi-number. The base tone can be shifted up and down by 12 semitones using the E and F button or by 1 semitone using the C and D buttons.

To connect it to my midi equipment I use jack on my linux box and wire it to my synths using qjackctl.

you can download my puredata file here

I also recorded a short loop using the launchpad and my mininova

pushy

from now on you shalt be called miditron

Nikolaus Gradwohl2013-11-17T13:36:26+00:00

As announced in my last post I have created a midi interface for my korg monotron using an arduino uno and an mcp4822 2 channel 12-Bit DAC.

miditron

The DAC chip is controlled via the SPI and generates the control voltage for the pitch on channel 1 and the control voltage for the filter on channel 2. I used pin 8 of my arduino to controll the gate.

I got the Idea to midify my monotron from marc nostromo´s blog post - he uses a teensy 3.0 to create the midi-cv interface for the monotron. The SPI part of my code is from a blog post by Kerry D. Wong

To turn my arduino into a generic usb-midi device I used the hiduino library and the arduino midi library.

read more ...

Midified Monotron first track

Nikolaus Gradwohl2013-11-15T19:16:41+00:00

I have successfully midified my korg monotron using an arduino

This is the first short track I recorded I only used a drum loop and a view effect plugins (reverb, delay, chorus) beside my monotron. I will post photos, code examples and more detail this weekend - stay tuned :-)

Update: read more infos on my midification project here

a branch in blender

Nikolaus Gradwohl2013-11-14T06:16:21+00:00

This animation was inspired by the branch I drew last week. I used empties as hook elements on the bevel curves to make the curves grow. It´s the same technique I described in this tutorial in january last year.

you can download the blend file here

growing branch

a branch

Nikolaus Gradwohl2013-11-07T06:22:09+00:00

This drawing started out as a doodle, then turned into a brach with some leafs

branch