connected spheres
A bunch of connected spheres created using a skin modifierer and a particle system
you can download the blend file here
The box
I made a short animation on my tablet today
Liquid Experiment 1
I started playing with the blender fluid simulation
This is experiment 1
you can download the blend file here
fresnel reflection
This animation uses a cycles material that blends between a diffuse and a glossy shader using a fresnel input node
you can download the blend file here
fix particle curves
For this animation I placed a particle set with no physic simulation on a small meth and create one particle per vertex. Then I animated the meth and created curves using the bTrace plugin from the particle positions
you can download the blend file here
Processing Flowers for the livingroom
I created another set of images to hang on my livingroom wall. Here is an example of the generated images and the code of the sketch I used
The code creates a petal with no stroke and an pastel fill color and then redraws the shape 3 times without a fill color.
read more ...crawl on a sphere
For this short animation I created a fluid particle system that crawls on a sphere in a no gravity setting and traced the particles using the btrace plugin
you can download the blend file here
ARP1
This song started out as a short loop I created on my Nintendo 3DS using the Korg DS-10. I recorded it and added some loops I created using nanoloop on my android tablet and a basedrum created on my Korg monotron. The arpegiator loop, the melody and the base sound are from my novation mininova.
ice cubes wallpaper
I rendered a new wallpaper for my Desktop using blender. I used a location input on a cycles mixshader to blend between a blue diffuse and an emmision shader to make the cubes glow
you can download the blend file here and hires version of the rendered image here