Phase Shift

Nikolaus Gradwohl2019-06-13T03:31:14+00:00

I made a video for my track "Phase Shift" in processing.

The song is two lines playing the same melody, but with different loop lengths - shifting in and out of phase

The animation was generated from a wild combination of trigonometric and noise functions generating 7200 curve vertices that are slowly changing over time

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new Track - Phase Shift

Nikolaus Gradwohl2019-06-11T05:55:16+00:00

two lines playing the same melody, but with different loop lengths - shifting in and out of phase

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blender freestyle sketchy line howto

Nikolaus Gradwohl2019-05-16T04:54:52+00:00

I was asked for a short description on how I achieved the sketchy look of the freestyle lines in my post from yesterday

so here it is:

I activated freestyle line renderings in the Render settings

in the View Layer section I set the LineStyle Strokes from Plain to Sketchy

and added a Spatial Noise Modifier in the Geometry Part of the LineStyle-Section

to make it less aggressive I reduced the Amplitude to 1

this turned the lines from this:

straight lines

into this:

sketchy lines

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blender eevee with sketchy freestyle lines

Nikolaus Gradwohl2019-05-15T05:34:15+00:00

For this animation I used a freestyle lineset with a noise modifier to emulate a hand-drawn look

I like how it turned out, but I think I will have to make it less subtle the next time, especially when the finale video is running with 600px width like here :-/

you can download the blend file here

sketchy freestyle

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tree animation with blender eevee and freestyle

Nikolaus Gradwohl2019-05-09T01:58:27+00:00

For this animation i played with the sapling addon and the eevee render in freestylemode using blender 2.80 beta

I created a tree and a separate foliage object and assigned it a material with an emmission shader to make sure it is evenly lit and creates a uniform color in the final render. Then I animated the camera location and the focal point to create the slider movement and the follow focus event and added a defocus blur in the compositor.

you can download the blend file here

freestyle tree

I really like the cinematic feel of this small animation - if I find the time (hahaha) I work on this a little more and turn it into a music video

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new Track - Random Broken Piano

Nikolaus Gradwohl2019-04-28T04:47:23+00:00

this track started with a short piano loop that was timestretched and mangled in various ways to create a string like pad

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processing symetrie explorer

Nikolaus Gradwohl2019-03-06T03:13:22+00:00

I created a little processing sketch that draws a filled curve at some random vertices, and then mirrors it and draws it a second time. I like how simple evolving shapes that are drawn twice mirrored along an vertical axis immediately look very organic. So watch the shapes evolve slowly and have fun finding flowers, faces, insects, ...

click here to start the sketch or download the sourcecode.

symetrie

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blender 2.80 experiment 10 - animation nodes

Nikolaus Gradwohl2019-03-04T03:30:27+00:00

For this blender 2.80 experiment, i compiled a new version of the animation nodes addon and made a icosphere explode :-)

The render was created with eevee and freestyle

you can download the blend file here

blender 2.80 animation nodes

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blender 2.80 experiment 9 - freestyle

Nikolaus Gradwohl2019-02-22T06:36:32+00:00

for this blender 2.80 experiment I combined the eevee render with freestyle to create a comics look.

Its a really simple animation using a default cube with two keyframed array modifiers and a camera zoom, but I really like the zoom part at the end. Maybe I'll use this in a music video.

you can download the blend file here

eevee freestyle

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new Track - random Point in the Infinite

Nikolaus Gradwohl2019-02-20T05:36:18+00:00

a new synth track exploring the infinte phase space of sonic possibilities

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