generative sine displacement texture in blender

Nikolaus Gradwohl2019-07-07T04:21:38+00:00

I started playing with generated textures in the shader node editor of blender. For this animation I used two sine nodes to calculate the displacement texture and the factor for the color mix node from the uv coordinates of a torus. Then I used a noise texture node to distort the texture coordinates and animated the scale factor

you can download the blend file here

sine node displacement

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raindrops processing sketch

Nikolaus Gradwohl2019-07-06T02:21:54+00:00

a short processing sketch drawing raindrops on a surface maybe I turn this into an animated texture for a blender render

click here to start the sketch or download the sourcecode.

symetrie

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strawberry blossom

Nikolaus Gradwohl2019-07-05T06:04:41+00:00

Since my Strawberry plant started blossoming recently, I played with my macro lenses

strawberry

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wave texture displacement on a curve

Nikolaus Gradwohl2019-07-04T02:42:05+00:00

for this animation I used two wave texture objects with different scales as the displacement texture

you can download the blend file here

wave texture

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displacemnt textuyre on a curve

Nikolaus Gradwohl2019-07-03T04:23:20+00:00

I added a animated voronoi displacement texture to a curve for this animation

you can download the blend file here

curve displacement texture

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curve wave modifier

Nikolaus Gradwohl2019-07-02T02:57:02+00:00

For this animation I added a wave-modifier to a closed curve instead of a thorus.

you can download the blend file here

wavetest curve

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torus wave modifier

Nikolaus Gradwohl2019-07-01T04:37:13+00:00

For this animation I added a wave modifier to a torus

you can download the blend file here

wave modifier test

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SpeakJet Test Track

Nikolaus Gradwohl2019-06-29T06:21:10+00:00

I created a short track featuring the first few speech samples I create with a SpeakJet TTS Chip

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Phase Shift

Nikolaus Gradwohl2019-06-13T03:31:14+00:00

I made a video for my track "Phase Shift" in processing.

The song is two lines playing the same melody, but with different loop lengths - shifting in and out of phase

The animation was generated from a wild combination of trigonometric and noise functions generating 7200 curve vertices that are slowly changing over time

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new Track - Phase Shift

Nikolaus Gradwohl2019-06-11T05:55:16+00:00

two lines playing the same melody, but with different loop lengths - shifting in and out of phase

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