cycles ink material

Nikolaus Gradwohl2012-05-20T08:29:52+02:00

after reading this article from the Blender NPR blog (which stands for Non Photorealistic Rendering)

I wanted to create a similar material using cycles. For the meta balls I used a Fresnell Input and a coloramp to get the outlines of the figure, for the plane I used the wire-frame material from this post

you can download the blend file here

ink material in cycles

wireframe material in cycles

Nikolaus Gradwohl2012-05-18T05:14:41+02:00

I made an animation with two wireframe icospheres and a wireframe material rendered with cycles

you can download the blend file here

wireframe material

Blender Monster Tutorial - material animation

Nikolaus Gradwohl2012-05-14T05:29:55+02:00

I made a video tutorial showing how to animate a material in cycles. The tutorial is presented by my one-tooth-monster.

This is my first videotutorial for blender - so critics/suggestions/hints/.. are welcome.

Blender Monster Tutorial

animated cycles material - part 3

Nikolaus Gradwohl2012-05-06T18:04:05+02:00

This is another animated cycles material. I used a voronoi-texture that uses the generated texture-coordinates as its input.

To animate the cells I add a rgb value to the vector of the texture-coordinate output.

This works since the rgb values are vector values themselve and by animating the color you can shift the texture coordinates around.

you can download the blend file here

animated cycles material

blender curve experiment - curly hair with cycles

Nikolaus Gradwohl2012-05-05T07:40:33+02:00

First of all - no, cycles still has no hair or particle renderer - BUT To render short hair that doesn't need hair-dynamics you can use object groups to render the hair.

I made some spirales and deformed them using the proportional editing tool with random influence, grouped them together and used them as dubliobjects in a hair particle system on the head figure

curly hair

The need to have a bevel value and bevel has to be set to full for this to work.

Still not perfect, because of the lack of hair-dynamics, but very nice for some cartoony characters or still images.

you can download the blend file here

curly hair

curly hair

blender curve experiements - glass helix

Nikolaus Gradwohl2012-05-01T08:17:35+02:00

For this part of my blender curve experiments I played a bit with a curve modifier and a bezier-curve forming a helix.

you can download the blend file here

glass helix

glass pearls

Nikolaus Gradwohl2012-04-28T07:24:17+02:00

I played a bit with the glass materials from cycles

you can download the blend file here

glass pearls

cycles material animation test 2

Nikolaus Gradwohl2012-04-13T06:46:11+02:00

This short animation is my second cycles material-animation test. This time I animated the IOR parameter of a glass material to make the letters go from nearly invisible to solid glass and then the mix parameter to turn it to a diffuse surface or metal

would make a nice effect for a film title

you can download the blend file here

animated material

cycles material animation test

Nikolaus Gradwohl2012-04-12T06:13:37+02:00

In this short video I experimented with animating the parameters of a node based material. In the first half I animated the color of a velvet node, and then the mixing value to blend between a the velvet material and a glass material

you can download the blend file here

animated material

old stairs

Nikolaus Gradwohl2012-03-31T14:19:59+02:00

The tower and the stairs are generated using array modifiers and cubes. I used the ivy-curve add-on to generate the ivy-vines.

I really like the stair and the lights, the stone material holds room for improvement.

download the blend file here or a hi-res version of the image here

stairs