bullet physics in blender
This is my obligatory blender 2.66 bullet physics test video :-)
you can download the blend file here
blender transformation
I made a short animation in blender by changing the parameters of a displacement modifier. The resulting mesh was smoothed by a subdivision modifier
you can download the blend file here
cube town wallpaper
The wallpaper I used on my desktop started to get a bit boring, so I created a new one using blender. The main light-source of the render is Ambient Occlusion and a small point light near the horizon.
you can download the blend-file here or a hires version of the image here
light and shadow
This is a short blender animation that plays with light and shadow of letters
you can download the blend file here
bend and twist part 4
This is another part of my bend and twist experiments. For this part I added an displacement modifier to the twisted object
you can download the blend file here
icosphere deformation part 2
This animation was generated using the same technique as my yesterdays video, but I animated three displacement modifiers instead of one
you can download the blend file here
icosphere deformations
For this animation I used a displacement modifier to displace the faces of an icosphere. Its rendered using cycles and it took ages to render because I still cant use cycles on my GPU without crashing my computer :-/
you can download the blend file here
bend and twist - part3
For this part of my twist and bend experiments I kneaded a sphere into an elephant. The final shape was generated using shape-keys
you can download the blend file here
bend and twist - part 2
I'm currently experimenting with twisting and bending things in blender. For this part I used a simple-deform modifier to twist and bend the object
you can download the blend file here