skin modifier walk cycle
I made a stick figure in blender using the new skin-modifier and animated a short walk-cycle
you can download the blend file here
blender particle experiments - cave
for this part of my blender particle experiments I made a cave out of a torus and used a static particle system with random sized objects.
you can download the blend file here
blender light path experiment
After reading Agustin Benavidez great blog post, I experimented with the new ray-length input of the light-path node for cycles materials in blender 2.64
you can download the blend file here
blender particle experiments - cubic fluid
for this part of my blender particle experiments I made some fluid particles that are flowing around a sphere. I chose cubic objects to be able to play with the rotation parameter of the particles
you can download the blend file here
blender fluid experiments - text obstacles
for this part of my blender fluid experiments I turned a textobject into a mesh and used it as an obstacle for a fluid
you can download the blend file here
china sphere
a short animation using the array modifier, the cell-fracture addon and a china material in cycles
you can download the blend file here
blender particle experiments - dissolving tree
for this part of my blender experiments I made a dissolving tree using a particle system, a turbulence force-field and an explode modifier the tree was generated using the sapling-add-on
you can download the blend file here (it's 61mb this time - so it might take a while to download)
new blender particle experiment gallery
I have done a bunch of blender particle experiments in the last year and have set up a gallery page for them.
It's linked in the Gallery section of my blog
blender fluid experiments - high viscose fluid
For this part of my blender fluid experiments I generated a hight viscose fluid
you can download the blend file here