Blender particle experiments - black fluid
For this blender particle experiments I made another set of fluid particles that cover a sphere. This time I also animated the particles using ShapeKeys
you can download the blend file here
Flower and Vase
I rendered a flower in a vase using cycles. The vase was generated using a glass shader and two magic textures that change the displacement and color of the glass
the flower is generated using a particle system
you can download the blend file here or a hires version of the picture here
blender particle experiments - spherical bounce
For this part of my blender particle experiments I made some particles bounce of a spherical object. The effect was generated using a spherical object that acts as a forcefield and a obstacle to the particles. The particle system needs to have the gravity turned of.
you can download the blend file here
Blender particle experiments - spherical fluid
For this part of my blender particle experiments I made some fluid particles that are floating around an invisible sphere
To make the particles float on the spherical surface I added a sphere and made it invisible. Then I added a forcefield and set the strength to -1. I turned of the gravity for the particles and made the sphere a collision object.
you can download the blend file here
Blender particle experiments - bubbles
in this part of my blender particles experiments I used particle-textures to change the size and the location of the particles
you can download the blend file here
Blender particle experiments - growing
Its been a while since I used particles and the BI-Renderer for the last time - so I made a particle experiment again
for this blender particle experiment I used a cached particle system and rendered the particles using a strand material
you can download the blend file here
blender game of life
I implemented a game-of-life engine in python that generates blender animations
The generation of the blend file takes a while and they get quite big so I made the python script available at the end of the blog post instead of the blend file this time
blender boolean experiment
this animation was made to explore the possibilities of the boolean modifier in blender. The boolean modifier is a little bit instable in blender 2.63 and i had to restart the rendering several times. but i really like the result
you can download the blend file here
dupliverts experiment
I started experimenting with the blender dupliverts. For this animation I used a subdivided plane as the base object and modified it using a displacement modifier
you can download the blend file here
neonlines
a cycles-material to generate small neon-lines on a meta-ball object
you can download the blend file here