cubesurfer experiment 6 - inclined plane
for this cubesurfer addon experiment I made some fluid particles run down an inclined plane with high friction
you can download the blend file here
cubesurfer experiment 5 - spiral
For this experiment with the cubesurfer-addon by pyroevil, I made a particle emitter follow a curve path and used particles that don't react to gravity
you can download the blend file here
cubesurfer experiment 4
This is my 4th experiment with the cubesurfer addon by pyroevil. For this animation I used two fluid particle systems, the molecular addon and freestyle
you can download the blend file here
cubesurfer experiment 3
This is my 3rd experiment with the cubesurfer addon by pyroevil. This animation uses a fluid particle set and the molecular addon (also by pyroevil)
you can download the blend file here
cubesurfer experiment 2
This is my second experiment with the cubesurfer-addon by pyroevil. I used a fluid-particle system without gravity, a turbulence forcefield and a iso surface to create the mesh
you can download the blend file here
cubesurfer experiment 1
I've been playing with the cubesurfer addon by pyroevil this weekend. This addon creates meshes from the surface of particle systems, for example to create fluid simulations.
This animation is my first cubesurfer experiment. I used a simple particle system with fluid particles and an isosurface to create a mesh from the particles
you can download the blend file here
layered fracture
For this animation I played with the fracture modifier test build again and added a boolean modifier after the fracturing. This creates an quite interesting effect, because the layers that are created by the boolean operator stay fixed while the fracture shards that happen before the boolean operation slide around.
you can download the blend file here
To run it you need a blender testbuild containing the fracure modifier
hair vortex
For this animation I used a hair particle system and a vortex force field
you can download the blend file here
metaballs
For this animation I used the blender metaballs in blender 2.73 and played with the random transform function of the option menue
you can download the blend file here
shell break
For this animation I used two nested spheres and only the outer one has a solidify and a fracture modifier applied
you can download the blend file here