cubesurfer experiment 6 - inclined plane

Nikolaus Gradwohl2015-02-25T06:37:54+00:00

for this cubesurfer addon experiment I made some fluid particles run down an inclined plane with high friction

you can download the blend file here

cubesurfer ex 6

cubesurfer experiment 5 - spiral

Nikolaus Gradwohl2015-02-24T06:47:48+00:00

For this experiment with the cubesurfer-addon by pyroevil, I made a particle emitter follow a curve path and used particles that don't react to gravity

you can download the blend file here

cubesurfer experiment 5

cubesurfer experiment 4

Nikolaus Gradwohl2015-02-19T06:41:26+00:00

This is my 4th experiment with the cubesurfer addon by pyroevil. For this animation I used two fluid particle systems, the molecular addon and freestyle

you can download the blend file here

cubesurfer experiment 4

cubesurfer experiment 3

Nikolaus Gradwohl2015-02-18T06:34:55+00:00

This is my 3rd experiment with the cubesurfer addon by pyroevil. This animation uses a fluid particle set and the molecular addon (also by pyroevil)

you can download the blend file here

cubesurfer experiment 3

cubesurfer experiment 2

Nikolaus Gradwohl2015-02-17T06:36:08+00:00

This is my second experiment with the cubesurfer-addon by pyroevil. I used a fluid-particle system without gravity, a turbulence forcefield and a iso surface to create the mesh

you can download the blend file here

cubesurfer experiment 2

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cubesurfer experiment 1

Nikolaus Gradwohl2015-02-16T06:22:06+00:00

I've been playing with the cubesurfer addon by pyroevil this weekend. This addon creates meshes from the surface of particle systems, for example to create fluid simulations.

This animation is my first cubesurfer experiment. I used a simple particle system with fluid particles and an isosurface to create a mesh from the particles

you can download the blend file here

cubesurfer experiment1

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layered fracture

Nikolaus Gradwohl2015-02-11T06:57:06+00:00

For this animation I played with the fracture modifier test build again and added a boolean modifier after the fracturing. This creates an quite interesting effect, because the layers that are created by the boolean operator stay fixed while the fracture shards that happen before the boolean operation slide around.

you can download the blend file here

To run it you need a blender testbuild containing the fracure modifier

layer fracture

hair vortex

Nikolaus Gradwohl2015-02-04T06:37:53+00:00

For this animation I used a hair particle system and a vortex force field

you can download the blend file here

Hair Vortex

metaballs

Nikolaus Gradwohl2015-01-30T06:41:30+00:00

For this animation I used the blender metaballs in blender 2.73 and played with the random transform function of the option menue

you can download the blend file here

blob

shell break

Nikolaus Gradwohl2015-01-29T06:02:32+00:00

For this animation I used two nested spheres and only the outer one has a solidify and a fracture modifier applied

you can download the blend file here

shell break