blender boolean intersect test
For this animation I played with the boolean intersect modifier
you can download the blend file here
volumetric material test
I used the new volume output of a cycles material node coming in blender 2.7 for this material
you can download the blend file here
sound visualizer experiment 4
for this sound visualizer I subdivided a plane several times and used a triangulate modifier. The sound drives the intensity of a displacement modifier.
you can download the blend file here
sound visualizer experiment 3
For this sound visualizer I animated the color of a diffuse material node using a driver and an empty node
the song I used is called "To be named" and can be found here
you can download the blend file here
sound visualizer experiment 2
For this animation I baked a sound curve to the z-position of an emtpy. Then I used a cylindrical shape as a particle emitter that gets scaled by the empty and moved it along a curved path
I used the first 10 seconds of my song arp1 to test the visualizer
you can download the blend file here
sound visualizer experiment 1
for this sound visualizer I created a python script that creates curves for 16 frequency bands of the sound file
The song can be heard in full length here
my script is based on the unbake f-curve script by liero
you can download the blend file here
kugelbahn
I wanted to play with the nle editor of blender a bit so my kids shot me some footage of our marble run and I cut it into a 30sec short film using blender
headbanging hairball
I've created a headbanging hairball using blender and the cycles hair strand node
you can download the blend file here
a small world
I created a very small low poly world, maybe I turn them into a isometric tile for a game but I'm not sure yet
you can download the blend file here
animated anisotropic sphere
This is my first experiment with an animated material that uses the cycles anisotropic shader.
you can download the blend file here