select random - wireframe subdivide
the creation process of this mesh started very similar to the displacemed greeble cube I posted yesterday. I used a cube, selected a random set of faces and subdivided them. After doing this a view times I used select random one more time and extruded the selected faces.
Then I applied a subdivision modifier to smooth the mesh. Because it started to look really awesome in wireframe mode, I used a wireframe-modifier to create the final net-like structure you can see in this render.
you can download the blend file here
bTrace experiment - connected
For this animation I used the bTrace addon to create a curve connecting all particles from a particle set and second set of curves connecting the particles to the emitter
you can download the blend file here
escape
for this blender animation I experimented with an uv-mapping and a brick texture
you can download the blend file here
point density smoke test
This animation was created with a goosberry testbuild of blender using the new point density node to create volumetric materials using particle systems in blender
you can download the blend file here
you will need a gooseberry-testbuild to render the animation testbuilds of blender can be found here
violet fluid
I made another experiment with the cubesurfer addon by pyroevil
you can download the blend file here
displace sphere
For this animation I used two displacement modifiers with different textures and animated their strenght
you can download the blend file here
blackbubbles
I made a short animation in the new blender-2.74 testbuild
you can download the blend file here
repairing a cube
I fractured a cube using the cell-fracture-addon and animated the pieces using the push/pull transform and the random-transform functions
you can download the blend file here
curve light texture
I used a uv mapped curve with a ring texture in cycles to create this animated light-stripes
you can download the blend file here
hair vortex
For this animation I used a hair particle system and a vortex force field
you can download the blend file here