frozen particles

Nikolaus Gradwohl2015-09-16T06:23:08+00:00

For this animation I created a particle system and froze time

you can download the blend file here

frozen particles

changing forces

Nikolaus Gradwohl2015-09-14T06:05:50+00:00

for this animation I used several different force-fields to influence the movement of cubic particles

you can download the blend file here

changing forces

point-density node experiment

Nikolaus Gradwohl2015-09-09T06:26:28+00:00

For this animation I used the gooseberry-branch of blender 2.75. I made a volumetric material using the point-density texture node to create a cloud and added some red point lamps to a second particle sytem from the same emitter.

you can download the blend file here

If you want to run this blend file make sure you use the gooseberry branch of blender 2.75 - the point-density texture node isn't available in the stable branch yet

point density texture

particle forcefield interaction

Nikolaus Gradwohl2015-09-08T06:10:57+00:00

for this animation I let a lot of particles interact with two forcefields

you can download the blend file here

particle forcefield interaction

nogravity molecular fluid

Nikolaus Gradwohl2015-09-07T06:18:35+00:00

for this animation I used the molecular-addon by pyroevil on a fluid particle system without gravity

you can download the blend file here

no gravity molecular fluid

bubble cells

Nikolaus Gradwohl2015-09-02T06:27:39+00:00

For this animation I used two iso-surfaces using the cubesurfer addon on a particle system. The I used the boolean modifier to calculate the difference between the two meshes.

you can download the blend file here

bubble cells

eating the cube

Nikolaus Gradwohl2015-09-01T06:22:48+00:00

For this animation I used the bTrace addon to trace some particles and added another particle system that generates particles for a isosurface. The iso-surface was created from a fluid particle system without gravity and the cubesurfer addon (by pyroevil)

you can download the blend file here

eating the cube

wax blocks

Nikolaus Gradwohl2015-08-31T06:36:07+00:00

I animated a remesh- and a displacement modifier and used a translucent material for this video

you can download the blend file here

wax blocks

rigid body drop

Nikolaus Gradwohl2015-08-28T06:44:20+00:00

For this animation I used a bunch of different sized meshes and dropped them on a plane using the rigid body physics simulation

you can download the blend file here

rigid body drop

curve structure

Nikolaus Gradwohl2015-08-27T06:36:44+00:00

I used the fibermesh addon to fit a curve inside a structure made of cubes

you can find the fiber-mesh addon described in the blenderartists forum

you can download the blend file here

curve structure